vec3
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vec3

Function

Builds a vec3 from three scalars, a vec2 and a scalar, or broadcasts a single scalar to all three components.

The signature and the sentence under each name are the compiler's own text at commit 26de7be8.

Syntax

declare function vec3<T = f32>(): VecFor3<T>
declare function vec3<T = f32>(x: number, y: number, z: number): VecFor3<T>
declare function vec3<T = f32>(v: vec2, z: number): VecFor3<T>
declare function vec3<T = f32>(x: number, v: vec2): VecFor3<T>
declare function vec3<T = f32>(scalar: number): VecFor3<T>
declare function vec3<T = f32>(v: vec3): VecFor3<T>
declare function vec3<T>(x: bool, y: bool, z: bool): VecFor3<T>
declare function vec3<T>(scalar: bool): VecFor3<T>
declare function vec3<T = f32>(v: vec3i): VecFor3<T>
declare function vec3<T = f32>(v: vec3u): VecFor3<T>
declare function vec3<T = f32>(v: vec3b): VecFor3<T>
declare function vec3(v: vec3f64): vec3

A number in a parameter or a return position is the scalar slot. The ambient file declares a GPU scalar as a branded number whose brand is optional, so a literal and any branded scalar both fill it.

type f32 = number & { readonly [f32Tag]?: true }

A declaration you write still needs a width, and a bare number on a field or a parameter is refused; the TypeScript constructs page carries that row with the compiler's own message.

A signature may name a type the ambient file declares for its own use. These are those declarations.

VecFor3
type VecFor3<T> = VecElemOf<T, vec3u, vec3i, vec3f64, vec3b, vec3>

Parameters

Return value

VecFor3<T>vec3

Examples

See also

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