Cube and 3D textures, bias and gradients

Cube and 3D textures, bias and gradients

An environment map as a texture_cube<f32> looked up by direction, a colour-grading table as a texture_3d<f32> the shaded colour indexes, textureSampleBias and textureSampleGrad, and a point light’s shadow as a texture_depth_cube compared by the direction from the light.

cube-env.shade.ts

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