vec2
Function
Builds a vec2 from two scalars or broadcasts a single scalar to both components.
The signature and the sentence under each name are the compiler's own text at commit 26de7be8.
Syntax
declare function vec2<T = f32>(): VecFor2<T>declare function vec2<T = f32>(x: number, y: number): VecFor2<T>declare function vec2<T = f32>(scalar: number): VecFor2<T>declare function vec2<T = f32>(v: vec2): VecFor2<T>declare function vec2<T>(x: bool, y: bool): VecFor2<T>declare function vec2<T>(scalar: bool): VecFor2<T>declare function vec2<T = f32>(v: vec2i): VecFor2<T>declare function vec2<T = f32>(v: vec2u): VecFor2<T>declare function vec2<T = f32>(v: vec2b): VecFor2<T>declare function vec2(v: vec2f64): vec2A number in a parameter or a return position is the scalar slot. The ambient file declares a GPU scalar as a branded number whose brand is optional, so a literal and any branded scalar both fill it.
type f32 = number & { readonly [f32Tag]?: true }
A declaration you write still needs a width, and a bare number on a field or a parameter is refused; the TypeScript constructs page carries that row with the compiler's own message.
A signature may name a type the ambient file declares for its own use. These are those declarations.
VecFor2type VecFor2<T> = VecElemOf<T, vec2u, vec2i, vec2f64, vec2b, vec2>
Parameters
Return value
VecFor2<T>vec2
Examples
hillshade.tsfp64-deep-zoom.tsfp64-loran.tsfp64-mercator-tiles.tsfp64-rtc.tsvoronoi.tsjulia.tsmandelbrot.tsfbm-clouds.tsdomain-warp.tsraymarch-sphere.tsmetaballs.tsocean.tsstarfield.tstruchet.tskaleidoscope.tsfp64-mandelbrot.tsfp64-clock.tsgradient-pass.tstexture-array-lod.tshello-vsout.shade.tstwin-structs.shade.tsid-pick.shade.tsclip-planes.shade.tshello-uniform-struct.shade.tstextured-quad.shade.tsstorage-texture.shade.tscube-env.shade.tsmsaa-resolve.shade.tsuniform-array.shade.tssample-branch.shade.tsmodule-const.shade.tspalette-const.shade.tsarray-literal-ramp.shade.tsconvert-grid.shade.tsnormal-matrix.shade.tsfp64-lane-stripes.shade.tsbitfield-bands.shade.tsblock-scope.shade.tscutout.shade.tsdefault-args.shade.tsbit-bump.shade.tsbool-select.shade.tsinteger-math.shade.tspacking-bitcast.shade.tspacked-bytes.shade.tsclosures.shade.tshigher-order.shade.tsinferred-returns.shade.tsarray-methods.shade.tsloops-over-data.shade.tspath-tracer.shade.tscapsule-corp-namek-class.shade.tsray-class.shade.tsorbit-inout.shade.tsparticle-step.shade.tsshape-inheritance.shade.tsmixin-surface.shade.tsclass-syntax.shade.tsrng-method.shade.tsclass-builder.shade.tsclass-parts.shade.tsrt-renderer-class.shade.tsimported-noise.shade.tsseparable-blur.shade.tsfeedback-trail.shade.tsprivate-state.shade.tsgpu-console.shade.tsloop-kernel.shade.tsloop-reduction.shade.tshillshade-twin.shade.tsplasma-twin.shade.tsjulia-twin.shade.tsmandelbrot-twin.shade.tsdomain-warp-twin.shade.tstunnel-twin.shade.tsocean-twin.shade.tsstarfield-twin.shade.tskaleidoscope-twin.shade.tsgradient-twin.shade.tsvoronoi-twin.shade.tsfp64-deep-zoom-twin.shade.tsfp64-checker-plane-twin.shade.tsfp64-loran-twin.shade.tsfp64-rtc-twin.shade.tsfp64-julia-twin.shade.tsfp64-burning-ship-twin.shade.tsfp64-newton-twin.shade.tsfp64-mandelbrot-de-twin.shade.tsfp64-clock-twin.shade.tsfp64-cancellation-twin.shade.tsfp64-sine-sweep-twin.shade.ts