textureDepthCubeArrayT
Constant in Types
An array of cube depth textures: the shadow maps of N point lights in one binding.
import { textureDepthCubeArrayT } from 'typeshade'
The signature, the description and the examples come from the compiler's own source at commit 26de7be8.
Syntax
const textureDepthCubeArrayT: { readonly kind: "depth-texture"; readonly dim: "cube-array"; }Description
WebGPU only, like textureCubeArrayfT.
See also
Source
src/core/ir/types.ts, line 750, at commit 26de7be8