textureCubefT
Constant in Types
A sampled float cube texture: six faces looked up by a vec3 Direction rather than a coordinate, the shape an environment map or a skybox takes.
import { textureCubefT } from 'typeshade'
The signature, the description and the examples come from the compiler's own source at commit 26de7be8.
Syntax
const textureCubefT: { readonly kind: "texture"; readonly dim: "cube"; readonly elem: "f32"; }Description
Core in both targets, so it needs no
Capability. A cube is only ever sampled: neither target has a texel fetch for one.
See also
Source
src/core/ir/types.ts, line 705, at commit 26de7be8