textureCubeArrayfT
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textureCubeArrayfT

Constant in Types

An array of float cube textures: N environment maps in one binding, looked up by a vec3 direction and a layer.

import { textureCubeArrayfT } from 'typeshade'

The signature, the description and the examples come from the compiler's own source at commit 26de7be8.

Syntax

const textureCubeArrayfT: { readonly kind: "texture"; readonly dim: "cube-array"; readonly elem: "f32"; }

Description

WebGPU only: GLSL ES 3.00 has no samplerCubeArray and a WebGL2 driver refuses the extension, so a module carrying one needs the textureCubeArray Capability.

See also

Source

src/core/ir/types.ts, line 740, at commit 26de7be8

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