textureCubeArrayfT
Constant in Types
An array of float cube textures: N environment maps in one binding, looked up by a vec3 direction and a layer.
import { textureCubeArrayfT } from 'typeshade'
The signature, the description and the examples come from the compiler's own source at commit 26de7be8.
Syntax
const textureCubeArrayfT: { readonly kind: "texture"; readonly dim: "cube-array"; readonly elem: "f32"; }Description
WebGPU only: GLSL
ES 3.00 has no samplerCubeArray and a WebGL2 driver refuses the extension, so a module
carrying one needs the textureCubeArray Capability.
See also
Source
src/core/ir/types.ts, line 740, at commit 26de7be8