storageTexel
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storageTexel()

Function in Types

The type of one texel of a storage texture, which its format's channel kind decides: a …uint format loads and stores vec4<u32>, a …sint format vec4<i32>, and every other one vec4<f32>.

import { storageTexel } from 'typeshade'

The signature, the description and the examples come from the compiler's own source at commit 26de7be8.

Syntax

const storageTexel: (format: StorageTextureFormat) => TextureElem

Parameters

format StorageTextureFormat

Return value

TextureElem

Description

Tint enforces this (no matching call to 'textureStore(texture_storage_2d<rgba8uint, write>, vec2<i32>, vec4<f32>)'), so a front end that checks it first can say the same thing in its own words and name the fix.

Source

src/core/ir/types.ts, line 135, at commit 26de7be8

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