texture_cube_array
Type
An array of sampled cube textures in one binding, looked up by a direction and a layer.
The signature and the sentence under each name are the compiler's own text at commit 26de7be8.
Syntax
type texture_cube_array<E extends TextureElem = f32> = { readonly [textureTag]: readonly [E, 'cube-array'] }A signature may name a type the ambient file declares for its own use. These are those declarations.
TextureElemtype TextureElem = f32 | i32 | u32
Parameters
-
EoptionalTextureElem
Description
Declared as declare const t: texture_cube_array<f32>; GLSL ES 3.00 has no form for it, so it derives the textureCubeArray capability and runs on WGSL only.