toU32()
Function in Builtins
Convert to u32: the explicit numeric cast, where u32(/api/u32/) builds a literal from a JS number.
import { toU32 } from 'typeshade'
The signature, the description and the examples come from the compiler's own source at commit 26de7be8.
Syntax
const toU32: (x: ReadonlyNode<string> | number) => Node<"u32">Parameters
xReadonlyNode<string> | number
Return value
Node<'u32'>
Description
Emits u32(x) on WGSL and uint(x) on GLSL. Use it over toI32 wherever the
context is unsigned, such as a buffer stride.
Examples
Example
import { fn, toU32, f32T } from 'typeshade'
const idx = fn('idx', { anchorMode: f32T }, ({ anchorMode }) => toU32(anchorMode))Targets
| Target | Support | Notes |
|---|---|---|
| WGSL (WebGPU) | Supported |
|
| GLSL ES 3.00 (WebGL2) | Supported |
|
| CPU oracle | Supported | Evaluated in f64 by the oracle. |
See also
Source
src/core/ir/node.ts, line 2426, at commit 26de7be8