normalize()
Function in Builtins
normalize(v): v/|v|, keeping the vector key.
import { normalize } from 'typeshade'
The signature, the description and the examples come from the compiler's own source at commit 26de7be8.
Syntax
const normalize: <K extends `vec${number}<f32>` | `vec${number}<f64>`>( x: ReadonlyNode<K>,) => Node<K>Parameters
xReadonlyNode<K>
Return value
Node<K>
Description
WGSL and GLSL define
it over vectors only, so a scalar operand is a tsc error.
Targets
| Target | Support | Notes |
|---|---|---|
| WGSL (WebGPU) | Supported |
|
| GLSL ES 3.00 (WebGL2) | Supported |
|
| CPU oracle | Supported | Evaluated in f64 by the oracle. |
In the guide
Source
src/core/ir/node.ts, line 1850, at commit 26de7be8