texture_depth_multisampled_2d
On this page

texture_depth_multisampled_2d

Type

The depth attachment of a multisampled target, read one sample at a time with textureLoad.

The signature and the sentence under each name are the compiler's own text at commit 26de7be8.

Syntax

type texture_depth_multisampled_2d = { readonly [depthTextureTag]: '2d-ms' }

Description

Declared bare as declare const t: texture_depth_multisampled_2d; it derives the msaaTextureLoad capability, which GLSL ES 3.00 does not have.

Examples

See also

Edit this page Report a problem