texture_depth_multisampled_2d
Type
The depth attachment of a multisampled target, read one sample at a time with textureLoad.
The signature and the sentence under each name are the compiler's own text at commit 26de7be8.
Syntax
type texture_depth_multisampled_2d = { readonly [depthTextureTag]: '2d-ms' }Description
Declared bare as declare const t: texture_depth_multisampled_2d; it derives the msaaTextureLoad capability, which GLSL ES 3.00 does not have.