RenderPass
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RenderPass

Interface in Runtime

A render pass of a frame: draws recorded into it.

import type { RenderPass } from 'typeshade/runtime'

The signature, the description and the examples come from the compiler's own source at commit 26de7be8.

Syntax

interface RenderPass {
readonly raw: object;
draw(pipeline: RenderPipeline, bindings: Bindings, geometry: Geometry): void;
}

Description

raw is the GPURenderPassEncoder.

Instance properties

rawread only object

Instance methods

draw (pipeline: RenderPipeline, bindings: Bindings, geometry: Geometry): void

Source

src/runtime/runtime.ts, line 93, at commit 26de7be8

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