TS8034
프런트엔드 코드 BARRIER_PLACEMENT
workgroupBarrier() / storageBarrier() somewhere a barrier cannot stand (§25): in a vertex or fragment entry, which has no workgroup; or as a value, since a barrier is a statement (roadmap 0.2 item 5).
레지스트리 설명과 컴파일러 메시지는 컴파일러 원문이라 한국어 페이지에서도 영어로 둡니다.
발생 조건
workgroupBarrier() / storageBarrier() somewhere a barrier cannot stand (§25): in a vertex or fragment entry, which has no workgroup; or as a value, since a barrier is a statement (roadmap 0.2 item 5). A barrier or a workgroupUniformLoad under control flow the invocations do not share is UNIFORMITY (§54), not this.
예제
"use typeshade"
@fragmentexport function main(@location(0) uv: vec2): vec4 { workgroupBarrier() return vec4(uv, 0., 1.)}빌드할 때 고정된 컴파일러로 이 프로그램을 컴파일하면 다음 진단이 나옵니다.
TS8034 error, 5행: workgroupBarrier() belongs in a compute entry or a function it calls; a fragment entry has no workgroup to wait for.
고치는 법
같은 프로그램을 고친 모습입니다. 진단 없이 컴파일됩니다.
"use typeshade"
@fragmentexport function main(@location(0) uv: vec2): vec4 { return vec4(uv, 0., 1.)}이 코드가 적용하는 규칙
- 규칙 8.3 테스트
- A builtin WGSL confines by stage may be used in an entry of a permitted stage, and in a helper that no entry of an excluded stage can reach.
함께 보기
-
TS8052UNIFORMITY - A call that needs uniform control flow —
textureSampleand the other implicit-LOD forms, the derivatives, a barrier, orworkgroupUniformLoad— reached under a condition that is not uniform across the invocations that run together (anif, aswitch, a loop's condition, the left side of&&or||, the condition of a?:WGSL writes as anif), or after areturn,breakorcontinuetaken under one (§54).
소스
커밋 c66579bf에서 컴파일러가 이 코드를 내는 곳입니다. 파일마다 한 줄씩 적었습니다.